Artifacts - Envoy’s Pen

Ambassador’s Sash   Diplomat’s Ring
  Envoy’s Pen  
Statesman’s Medal   Recanter’s Cloak

Details

Description: A symbol of strength and power. A revered relic reserved for victors.

Extra Description: A symbol of absolute power and strength.

Required Level: 1

Quality: null

Upgrade cost: Artifacts upgrade cost

Artifact components

Nr Name Bonus Description
1 Ambassador’s Sash Unit Attack: 5+(LEVEL*2) %
Hero Attack: 20+(LEVEL*8)
You helped the ambassador to repair his axle. In return, he gifts you a medal, saying, "This can help you to persuade others." It is one of the components of the Envoy’s Pen.
2 Statesman’s Medal Unit Health: 5+(LEVEL*2) %
Hero Defense: 20+(LEVEL*8)
This medal records its owner’s glorious accomplishments. It is one of the components of the Envoy’s Pen.
3 Recanter’s Cloak Unit Attack: 5+(LEVEL*2) %
Hero Intelligence: 20+(LEVEL*8)
This beautiful cloak bestows an exceptional aura upon its wearer. It is one of the components of the Envoy’s Pen.
4 Diplomat’s Ring Unit Health: 5+(LEVEL*2) %
Hero Knowledge: 20+(LEVEL*8)
This sparkling ring indicates its wearer’s noble status to the masses. It is one of the components of the Envoy’s Pen.

Artifact Advancement

Name: Sovereign’s Will

Effect: Your illustrious wartime achievements have brought you supreme glory. Combat efficiency of all units is increased by {$addattr12+$addattr13*($artifactlv-1)}%.

Level Extra bonus
2 At the beginning of battle, increases initial mana of friendly heroes by 15. This effect applies to all battles. During Holy City Siege, when the enemy casts a hero’s Ultimate Spell for the first time, it has a 10% chance of being interrupted.
5 At the beginning of battle, increases initial mana of friendly heroes by 18. This effect applies to all battles. During Holy City Siege, when the enemy casts a hero’s Ultimate Spell for the first time, it has a 50% chance of being interrupted.
8 At the beginning of battle, increases initial mana of friendly heroes by 21. This effect applies to all battles. During Holy City Siege, subsequent Ultimate Spells cast by enemy heroes have a 10% chance of being interrupted.
11 At the beginning of battle, increases initial mana of friendly heroes by 24. This effect applies to all battles. During Holy City Siege, when the enemy casts a hero’s Ultimate Spell for the first time, it has a 100% chance of being interrupted.
14 At the beginning of battle, increases initial mana of friendly heroes by 27. This effect applies to all battles. During Holy City Siege, subsequent Ultimate Spells cast by enemy heroes have a 20% chance of being interrupted.
17 At the beginning of battle, increases initial mana of friendly heroes by 31. This effect applies to all battles. During all battles, when the enemy casts a hero’s Ultimate Spell for the first time, it has a 100% chance of being interrupted.
20 At the beginning of battle, increases initial mana of friendly heroes by 36. This effect applies to all battles. During all battles, subsequent Ultimate Spells cast by enemy heroes have a 20% chance of being interrupted.

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